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Monster Core

From PathfinderWiki
Pathfinder Monster Core
Cover Image
Book - Core
Authors
Publishers
Pages
376
Rule set
PF2
Series
Follows
Precedes
Releases
Hardcover
Date
March 27, 2024
ISBN
Price
$59.99
Hardcover (Special Edition)
Date
March 27, 2024
ISBN
Price
$79.99
PDF
Date
March 27, 2024
Price
$19.99
Softcover (Pocket Edition)
Date
June 26, 2024
Price
$29.99

Monster Core, a Pathfinder Roleplaying Game Second Edition core rulebook by Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter, was released on March 27, 2024. It is supported by a pawn collection, Monster Core Pawn Box.

Heroes are defined by their foes—from shambling skeletons to terrifying dragons, each enemy leaves a mark on their growing legend. Make your legends memorable with foes from the new Pathfinder Monster Core rulebook for Pathfinder Second Edition! This 376-page hardcover book is packed with a wide range of monsters useful to all Pathfinder campaigns, giving the Game Master plenty of threats to throw at their adventurers, at any level of experience. The lavishly illustrated tome also includes guidelines for reading monster entries and adjusting existing monsters to tailor fit your story! This is the definitive resource for Pathfinder Second Edition monsters!

Pathfinder Monster Core is the third core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!

Pathfinder Monster Core includes:

  • Over 400 individual monster writeups, including everything from common animals, like wolves and bears, to terrifying supernatural foes, such as the rune giant or the grim reaper!
  • Eight brand new dragons to challenge your players, including the power-hungry fortune dragon, the peerless adamantine dragon, the mischievous mirage dragon, the fiendish diabolic dragon, and more!
  • Classic monsters drawn from mythology, like the minotaur and the medusa, as well as creatures drawn from the legends of the Lost Omens setting, including favorites like the wicked sinspawn and unpredictable proteans.
  • Simple templates that allow you to customize a monster, making it more or less powerful with just a few simple adjustments.
  • Guidelines for reading and using a monster statistics, ensuring you get the most out of a creature both in and out of combat.
  • Lists of creatures sorted by both type and level, making it easy to find the monster you need when you need it.
  • Fully integrated errata from the first 4 years of Pathfinder Second Edition, including new balance adjustments to ensure that every creature presents a thrilling level-appropriate challenge!
  • Hundreds of beautiful full-color creature illustrations!
  • Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.

Contents

Introduction
pp. 5–7
  • Playing Creatures
    • Reading Creature Statistics
    • Roleplaying Creatures
  • Adjusting Creatures
    • Combat Power
      • Elite Adjustments
      • Weak Adjustments
    • Languages
    • Gear
    • Skills, Perception, and Proficiency
  • Sidebar Icons
Monsters A–Z
pp. 8–357
pp. 12–13
pp. 14–17
p. 20
p. 22
pp. 26–29
pp. 32–35
p. 36
p. 37
p. 38
p. 39
p. 43
p. 46
pp. 48–49
pp. 50–51
p. 53
pp. 54–57
p. 62
p. 63
p. 64
p. 65
p. 66
p. 67
p. 68
p. 69
pp. 70–71
pp. 72–75
pp. 76–83
pp. 86–93
p. 94
pp. 104–107
p. 126
p. 134
p. 136
p. 137
p. 139
p. 150
pp. 152–153
p. 155
  • Sanctified roosts
  • Gargoyle
pp. 160–162
pp. 163–164
p. 170
p. 171
p. 176
p. 177
pp. 178–179
  • Creating graveknights
    • Graveknight abilities
    • Alternate graveknight abilities
  • Graveknight armor
  • Graveknight
pp. 180–181
p. 182
p. 183
pp. 184–185
p. 186
p. 187
p. 193
p. 195
  • Building herexens
    • Greater herexens
  • Herexen
p. 196
p. 196
p. 197
p. 200
p. 204
p. 205
p. 206
p. 207
p. 212
p. 213
pp. 214–215
pp. 218–219
  • Creating a lich
  • Lich abilities
  • Alternate lich abilities
  • Lich
p. 228
p. 230
p. 233
pp. 236–237
p. 238
p. 239
pp. 240–241
p. 242
p. 243
p. 249
p. 260
p. 261
pp. 262–263
p. 264
p. 265
p. 268
p. 269
p. 279
pp. 280–283
p. 284
p. 285
pp. 286–287
p. 290
p. 291
p. 292
p. 293
p. 294
p. 295
p. 296
p. 297
p. 299
p. 306
p. 308
p. 309
p. 314
p. 315
p. 318
p. 319
pp. 322–323
p. 324
  • Stone bulwark
  • Bulwark variants
p. 325
p. 326
p. 327
pp. 328–329
p. 332
p. 333
pp. 334–337
p. 340
p. 341
p. 342
pp. 344–347
p. 348
p. 349
p. 350
p. 351
p. 354
p. 355
pp. 356–357
Appendix
pp. 358–371
Ability Glossary
pp. 358–364
  • Ability Glossary
  • Creature Traits
  • Weapon Traits
pp. 364–365
p. 365
Creatures by Type
pp. 365–366
Creatures by Level
pp. 367–371