Angradd

From PathfinderWiki
Angradd
(Deity)

Titles
The Forge-Fire, Army-Cleaver, High Marshall, The Tempered
Realm
Alignment
Areas of Concern
Fire
Tradition
War
Worshipers
Edicts
Seek and destroy evil, study evil to learn how to defeat it, train others to be righteous
Anathema
Allow lesser evils to live when greater evils exist, deceive others outside of combat
Cleric Alignments (1E)
Domains (1E)
Fire, Good, Law, War
Subdomains (1E)
Archon, Ash, Smoke, Tactics
Cleric Alignments (2E)
Domains (2E)
Fate, fire, protection, zeal
Alternative: duty, knowledge
Favored Weapon
Symbol
Smoking forge
Fiery axe
Sacred Animal
Sacred Colors
Gray, red
Source: Midwives to Death, pg(s). 66–67 (1E)
Highhelm, pg(s). 116 (2E)
SFW compass rose 150.png

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Angradd is the dwarven demigod who aggressively seeks out threats to eliminate, in contrast with his older brother Torag, who is the god of defense and strategical thinking. Together with his older brother Magrim, he watches over battles and decides the destinies of dwarven spirits.12 Dwarves who give in to cowardice on the battlefield are said to burst into flames due to Angradd's wrath.3

Home

Angradd lives in the Tempering Chamber beneath Heaven, near Magrim's Cloister within Forgeheart, directly between Heaven and the Outer Rifts. There he stands guard against any demons who would attack Heaven from below, buying time for the rest of Heaven to muster their forces.1

Appearance

Angradd is often depicted as a radiant blond, bearded, powerfully built dwarf, wearing crimson and gold armor and carrying a burning greataxe.1

Relationships

Angradd's older brothers view their youngest brother as rash, yet his sister Dranngvit considers him unnecessarily prudent. Magrim also finds that Angradd places too much emphasis on good over law, but the entire dwarven pantheon respect him for his dedication in the fight against their enemies.14 He also serves as the aggressive balance to to the defensive tactics of the Father of Creation.3

Servants

Most of Angradd's minions are archons, most commonly lantern archons. The Bright Lady of Strategy, mightiest of them all, is trusted by Angradd to command his troops in his absence. He also employs many azers, who forge weapons that his men wield in battle against fiends.1

Cults

Angradd's faithful seek out and oppose evil wherever they can, and often compare themselves to a purifying flame that gains strength as it burns more foes. Against strong foes, they plan for a strategy and patiently build their strength and alliances for the chance of victory. Those worshippers who can no longer fight on the front line become trainers, preparing others to succeed them.1 Worshippers of Angradd are known to sometimes venture out from Dongun Hold into the nearby Mana Wastes on a pilgrimage, using the hardships of the wasteland as a way to test themselves and forge a greater inner strength through hardship and adversity.5

Dwarves will offer prayers and sacrifices to Angradd if they are about to begin an offensive battle.6 Divine casters who revere the Forge-Fire as their patron deity have access to a special spell named planned assault, which provides them with extra protection in combat as long as they can plan ahead.7

References

For additional as-yet unincorporated sources about this subject, see the Meta page.

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Erik Mona, et al. “Developer Showcase” in Midwives to Death, 66–67. Paizo Inc.,
  2. Sean K Reynolds. “Other Gods” in Gods and Magic, 47. Paizo Inc.,
  3. 3.0 3.1 Sean K Reynolds, et al. Inner Sea Gods, 182. Paizo Inc.,
  4. Kate Baker, et al. Magrim” in Faiths of Golarion, 44. Paizo Inc.,
  5. Paizo Inc., et al. “The Mana Wastes” in Impossible Lands, 241. Paizo Inc.,
  6. David Eitelbach, et al. Dwarves of Golarion” in Dwarves of Golarion, 6. Paizo Inc.,
  7. David Eitelbach, et al. “Faith: The Brood of Torag” in Dwarves of Golarion, 23. Paizo Inc.,