Belkzen, Hold of the Orc Hordes

This article is primarily or only relevant to Pathfinder First Edition.
The subject of this article exists in or is relevant to the real world.
From PathfinderWiki

Belkzen, Hold of the Orc Hordes
Belkzen, Hold of the Orc Hordes
Author(s) Tyler Beck et al.
Publisher Paizo Inc.
Price Print: $19.99
PDF: $15.99
Released February 2015
Type Sourcebook
Binding Paperback
Pages 64 pages
isbn ISBN 978-1-60125-710-9
Rules set PFRPG
Series Pathfinder Campaign Setting
Follows Iron Gods Poster Map Folio
Precedes Tombs of Golarion
Artwork from Belkzen, Hold of the Orc Hordes
This article is about the Pathfinder Campaign Setting sourcebook. For information about the Hold of Belkzen, see Hold of Belkzen.

Belkzen, Hold of the Orc Hordes, a Pathfinder Campaign Setting sourcebook by Tyler Beck, Jason Garrett, Alex Greenshields, and David Schwartz, was released in February 2015.

Blood and BrutalityOrcs are the scourge of civilization, the raiders who come in the night, slaughtering innocents for treasure and the simple joy of the kill. Their brutality extends even to their own kind, with tribes battling for supremacy and only the strongest individuals surviving to adulthood. Yet despite their fearsome image, orcs maintain a society of their own, having carved out the legendary Hold of Belkzen. Within this chaotic region, warlords vie for supremacy, adventurers plunder ruins long lost to orc barbarism, and those bold orcs who imagine a better life struggle for change.

Whether your players are treasure hunters stealing the riches of the past, soldiers seeking to end the orc threat once and for all, or orcs seeking to escape or rule their brethren, this book has everything you need to run a campaign in the war-torn Hold of Belkzen, including:

  • Detailed gazetteers of Belkzen's settlements, from the surprisingly cosmopolitan capital of Urgir to the turbulent Blood Plains and the rare non-orc settlements such as Freedom Town and the hanging monastery of Sech Nevali.
  • Information on the terrifying orc gods, such as Dretha the Dark Mother and the Blood God, Nulgreth.
  • Overviews of the most prominent orc tribes, from the Empty Hand and the Broken Spine to the Ice Tooth and the Skull Eater.
  • Information on orc warfare, including their beast-powered war machines.
  • Tons of new adventure sites ripe for exploration, including the draconic Sleeper and the Flood Road, plus a detailed regional map ready to lead your player characters to riches—or a bloody death.
  • Nine new monsters, random encounter tables, and more!