Blood Plains
Blood Plains | |
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(Region) | |
Nation | Hold of Belkzen |
Alignment | Chaotic evil |
Capital | None |
Ruler | None |
Government | Tribal |
Demonym | Orcs |
Languages | Orc |
Religions | Rovagug, Orc pantheon deities |
Source: Belkzen, Hold of the Orc Hordes, pg(s). 6-9 |
The Blood Plains are a region of the Hold of Belkzen bordered roughly by the Kodar Mountains to the north, the Mindspin Mountains in the south, and the Flood Road to the east. The region is characterized by near-constant warfare between the orcs of Belkzen and the Shoanti of eastern Varisia (particularly the Lyrune-Quah and Sklar-Quah tribes).1
Places of Interest
The most notable places in the Blood Plains include two old battlegrounds, the Battle of Screaming Tree and the Battle of the Shadefields, the forbidding castle known as Scarwall, the mystical Seraph's Ladder, and the mountain-sized sculpture called the Sleeper. Two orc settlements are also located here: the anarchic Blisterwell, and the Foundry, the source of much of Belkzen's arms and armor.1
Flora and Fauna
The plains of western Belkzen are an arid wasteland with little surface water. Wild dogs are common, as are Belkzen pumas, and the occasional bulette.1
References
- ↑ 1.0 1.1 1.2 Tyler Beck, Jason Garrett, Alex Greenshields, Tyler Beck, Jason Garrett, Alex Greenshields, and David Schwartz. (2014). Belkzen, Hold of the Orc Hordes, p. 6–9. Paizo Inc. ISBN 978-1-60125-710-9