Irez
From PathfinderWiki
Irez | |
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(Deity) | |
Titles | Lady of Inscribed Wonder |
Realm | Sea of No Shadows, Nirvana |
Alignment | Neutral good |
Areas of Concern | Cards Scribes Spells |
Worshipers | Calligraphers, gamblers, harrow readers, scribes, wizards |
Edicts | Read fortunes, practice calligraphy, devise and study runes |
Anathema | Destroy magic scrolls, cheat at games of chance, deliberately write illegibly |
Cleric Alignments (1E) | |
Domains (1E) | Good, Luck, Magic, Rune |
Subdomains (1E) | Agathion, Fate, Language, Wards |
Cleric Alignments (2E) | |
Domains (2E) | Fate, Glyph, Luck, Magic |
Favored Weapon | Dart |
Symbol | Fan of parchment strips |
Sacred Animal | Roc |
Sacred Colors | Red, white |
Source: Inner Sea Gods, pg(s). 3221E Lost Omens Gods & Magic, pg(s). 128f. |
Irez is a powerful agathion Empyreal lord. She emerged from the reeds along the coast of the Sea of No Shadows in Nirvana and she still considers it home. Her palace has a marvellous architecture where the floors are made from woven reed, the walls from paper and the roofs from bamboo. While it looks fragile it has stood undamaged for thousands of years. Irez, the Lady of Inscribed Wonder, understands the true symbolism of runes and how they can empower arcane magic. Her agents teach the art of calligraphy to favored mortals.[1]
References
- ↑ Amber Scott. (2013). Chronicle of the Righteous, p. 15. Paizo Publishing, LLC. ISBN 978-1-60125-506-8
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