From PathfinderWiki
Pharasma judges souls.
Titles Purgatory
House of Dust
Sphere Outer Sphere
Gravity Normal
Time Timeless
Realm Immeasurable
Structure Lasting
Essence Mixed
Alignment Strongly neutral
Magic Enhanced
Denizens Psychopomps
Outsiders petitioning for souls
All unjudged souls
Neutral souls
Divinities Pharasma; Achaekek, Groetus, psychopomp ushers
Description Vast city surrounding great temple, atop an immense spire rising from Axis
Images of the Boneyard

Source: Planar Adventures, pg(s). 178–183
For another meaning of "Boneyard", please see Boneyard (Riddleport).

The Boneyard, sometimes referred to as Purgatory or the Spirelands, is a neutral plane where the souls of dead mortals from the Material Plane are judged by the goddess Pharasma. It rests atop Pharasma's Spire, jutting out from Axis into the Astral Plane.[1] Souls are brought to the Boneyard by the River of Souls, and after judgement, are sent to the appropriate plane or domain in the Outer Sphere. Some arrive at the Boneyard with their choices already made or pacts signed, but others are judged by a series of courts.[2]


The Boneyard appears as a vast necropolis filled with countless courtyards, monuments, graves, and forums teeming with the souls of the dead awaiting judgement. Each of these courts is shaped and styled to correspond to one of the Outer Planes, and is overseen and guarded by representatives from each of the gods.[3]

Places of interest


The souls of the neutral dead remain in the Boneyard and are transformed in the lands beyond Pharasma's palace and the necropolis into aeons. These strange creatures act as the goddess' advisors, caretakers, explorers, guardians, guides, and even soldiers in times of war.[3] The souls of the neutral dead also form into psychopomps who serve as the bureaucracy of death. In the unclaimed wilderness of Boneyard wolf-like packs of esoboks patrol, protecting the restful dead from both mortal and outsider intruders who would disturb them.[4]

Crypt dragons are born in the Boneyard, but often prefer to make their permanent lairs on the Material Plane and only return to the Boneyard to escort and represent especially favored souls.[5]

The God of the End Times, Groetus, hangs eternally over the Boneyard like a twisted moon that edges closer with each orbit. It is whispered that when he reaches the Spire, all of creation will be wiped away in a great apocalypse.[2]


For additional resources, see the Meta page.

  1. Amber Stewart. (2009). The Great Beyond: A Guide to the Multiverse, p. 32. Paizo Publishing, LLC. ISBN 978-1-60125-167-1
  2. 2.0 2.1 Amber Stewart. (2009). The Great Beyond: A Guide to the Multiverse, p. 33. Paizo Publishing, LLC. ISBN 978-1-60125-167-1
  3. 3.0 3.1 James Jacobs et al. (2011). The Inner Sea World Guide, p. 243. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  4. Crystal Frasier. (2014). Empty Graves. Empty Graves, p. 84, 85. Paizo Inc. ISBN 978-1-60125-589-1
  5. Robert Brookes et al. (2018). Planar Adventures, p. 179. Paizo Inc. ISBN 978-1-64078-044-6