Seven Swords of Sin

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Seven Swords of Sin
D2: Seven Swords of Sin
Author(s) James L. Sutter & Paizo Staff
Publisher Paizo Publishing, LLC
Price Print: $12.99
PDF: $8.99
Released August 2007
Type Adventure
Binding Paperback
Pages 32 pages
ISBN ISBN 978-1-60125-050-6
Rules set D&D 3.5
Series GameMastery Modules D2
Follows Conquest of Bloodsworn Vale
Precedes Gallery of Evil
Artwork from Seven Swords of Sin

Seven Swords of Sin was released at Gen Con Indy 2007 and was the featured adventure in the first Gen Con Paizo Publishing "delve" event. The module's plot was written by James L. Sutter, but its rooms were written via an internal Paizo "Deadliest Room Contest" in which many of the staff collaborated to make the most viscerally pleasing dungeon possible.

Seven Sinful Swords StolenA powerful seductress has stolen seven mighty blades, each tied to a deadly sin, and secreted them away to her monster-infect dungeon. Located in Kaer Maga, one of the most dangerous cities in all of Varisia, the trap-laden halls must be overcome before the sorceress can bind the swords to her will and gain unimaginable power.

Seven Swords of Sin is an extremely deadly dungeon adventure for 7th-level characters, compatible with the world's most popular fantasy roleplaying game. This adventure includes details on Kaer Maga and the labyrinth that lies underneath. The characters must venture into the city of criminals, find the dungeon, and stop the sorceress before she can complete her ritual to unlock the power of the swords.

Adventure overview

  • 7th
  • 8th
  • Type
  • Dungeon
  • Location(s)
  • Kaer Maga
  • Varisia
  • The powerful sorceress Tirana has stolen the alara'hai, seven mighty blades tied to the deadly sins. The party must infiltrate her lair and recover them before it's too late.