Facts:Ultimate Intrigue/Sections
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Introduction
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Chapter 1: Classes
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* Base Class: Vigilante
- Alchemist
- Archetypes
- Bard
- Archetypes
- Cavalier
- Archetypes
- Inquisitor
- Inquisitions
- Archetypes
- Mesmerist
- Archetypes
- Ranger
- Combat Styles
- Archetypes
- Rogue
- Talents
- Archetypes
- Skald
- Archetypes
- Spiritualist
- Archetypes
- Swashbuckler
- Archetypes
- Vigilante
- Archetypes
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Chapter 2: Feats
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* Types of Feats
Feat Descriptions
Feat Table
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Chapter 3: Mastering Intrigue
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* Influence
Heists
Leadership
Nemeses
Pursuit
Research
Spells of Intrigue
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Chapter 4: Social Combat
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* Social Conflicts
Verbal Duels
Skills in Combat
- Bluff
- Diplomacy
- Disguise
- Intimidate
- Perception and Stealth
- Sense Motive
- Replacing Opposed Rolls
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Chapter 5: Spells
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* Spell Lists
Spells
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Chapter 6: Gear and Magic Items
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NameThe general name of an entity. This is used for many different types.
Index
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