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Irori


Irori
Irori's holy symbol
(Deity)
Titles Master of Masters;
Iro-Shu and the Enlightened One (in Tian Xia);
the Perfect Human (in Vudra);
the Perfect Man
Adjective Iroran
Home Serene Circle, Axis
Alignment Lawful neutral
Portfolio History
Knowledge
Self-perfection
Worshipers Monks, Vudrani, Green dragons, Dwarves
Cleric Alignments
Domains Healing, Knowledge, Law, Rune, Strength
Subdomains Inevitable, Language, Memory, Restoration, Resolve, Thought
Favored Weapon Open hand, representing unarmed combat (unarmed strike)
Symbol Blue hand
Sacred Animal Snail
Sacred Colors Blue, white

Irori (pronounced ih-ROHR-ee)[1] is the god of enlightenment, self-perfection, knowledge, healing and inner strength. His followers claim that he was once a mortal who achieved absolute physical and mental perfection and thus attained divinity of his own volition.[2][3] He is one of the core gods of, if not the most powerful deity of, the Vudrani pantheon.[4]

Contents

History

Stories told in the Azvadeva Pujila recount Irori's quest for enlightenment and ultimate ascension to divinity.[4]

Home

Irori makes his home on the plane of Axis, in a realm called the Serene Circle.[5]

Relationships

Irori respects that other deities are different spiritual beings and that what is correct for him may not be so for them. As such, he tries to avoid interfering with other divine beings, unless they threaten his work or his people.[2] He has particularly good relationship with Abadar,[6] and has an ongoing feud with Asmodeus. A minor rivalry exists between his faith and those of Cayden Cailean, Iomedae, and Norgorber, as he considers their rise to deity status as cheating.[2] Despite this tension with Iomedae, followers of her faith allow paladins of Irori to train in their Tempering Hall in Absalom.[7] Cayden Cailean, however, finds Irori "stuffy"[8]. Erastil respects Irori but has his usual philosophical niggles about Irori's "selfishness".[9]

Appearance and Emissaries

Depictions of the Master of Masters in art are quite rare because his followers believe that his true form cannot be adequately described by moral hands. When he is depicted, he is generally shown as a physically flawless Vudrani male with a shaved head, except for a long, single braid, simple robes, and wearing sandals. He is generally shown sitting or in meditative stance.[2][10]

Servants

Irori holds enlightenment and the quests for knowledge and self-perfection of both body and mind above all. As such, sentient creatures are more associated with his faith than any animals or beasts.

Chem Chem
This favored servant of Irori is an intelligent celestial white tiger.[2]
Sixth Rebirth
This favored servant of Irori is a dour stone giant monk.[2]
The Old Man
Appearing as an elderly human male of uncertain ethnicity and a dexterity and strength far beyond a mortal of his build, The Old Man is Irori's herald.[2]

Church of Irori

Irori is worshiped by all who seek enlightenment and self-improvement. He has many temples in Vudra and on the Isle of Jalmeray, as well as a monastery at Tar Kuata in Osirion[11]. He also has a large following on the continent of Tian Xia where he is venerated as Iro-Shu. The teachings of the god were introduced into mainland Tian Xia by Vudran missionaries in 2187 AR.[12] He is also worshipped widely in Absalom, Katapesh, Nex, the Mana Wastes, and Qadira. Most Avistani folk are somewhat put off by the Master of Masters' strict adherents, even though the religion is quickly growing in the Inner Sea region.[10]

Worshipers and Clergy

See also: Champion of Irori

Irori's priesthood consists primarily of clerics and monks. Priests are responsible for mentoring others as they try to attain self-perfection either by guiding followers or through rigorous testing and trials. Each must follow their own slightly different path to enlightenment, but there is little infighting among Irori's followers.[13]

Irori is respected and worshipped by dwarves alongside their own pantheon.[14]

Some green dragons worship Irori and suffer derision for so doing by other greens who call such worship the "Cult of the Man God".[15]

The Monks of the White Feather in Qadira are suspected of being a splinter group of the Church of Irori but do themselves deny this association.[16]

Temples and Shrines

Temples are usually sprawling complexes, featuring rooms for prayer, sleep, and exercise, where the faithful train night and day in an endless quest to achieve perfection and purify their ki, or life-force. [13] They are not generally open to the public, and petitioners are asked to wait quietly outside and not disturb those who are meditating within.

Absalom

In the Foreign Quarter of Absalom stands a gladiatorial arena called the Irorium with an attached temple. The latter watched over by Ysia Iron-Palm, high priestess of Irori.[17]

Katapesh

Katapesh is a centre for worship of Irori and the Hall of Irori is found in the Dawn Gate quarter of Katapesh (city).[18]

Qadira

The Church of Irori is one of the three primary faiths of Qadira. The Temple-Monastery of Irori lies in the centre of Katheer and there are many monasteries in other parts of Qadira including the Open Palm of Sheehad, located in the foothills of the Zho Mountains.[19]

Holy Texts

The followers and adherents of Irori's ways hold all knowledge as sacred, specifically that which can help to improve oneself and lead one closer to enlightenment.

Unbinding the Fetters
This is a lengthy tome describing meditation, physical exercises, dietary regimes and other methods to help mortals transcend their limitations.[13] It is a difficult book, full of aphorisms, metaphors, and riddles designed to challenge the reader's preconceptions.[20]

Holidays

Rituals require very specific preparation, both in mediation and diet, and each path to enlightenment may require different holidays and holy experiences. Dates are extremely important to Irori's faithful. Each follower of his teaching must decide for herself what dates are significant. Irori's faith is an individualistic one. Of particular importance are the days that relate to a given temple or monastery, or that impact a given monk's path toward enlightenment.[21]

Organizations

References

  1. Erik Mona et al. (2008). Campaign Setting, p. 246. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Sean K Reynolds. (2008). Gods and Magic, p. 22. Paizo Publishing, LLC. ISBN 978-1-60125-139-8
  3. Colin McComb. (2010). Inner Sea Primer, p. 26. Paizo Publishing, LLC. ISBN 978-1-60125-277-7
  4. 4.0 4.1 Erik Mona et al. (2008). Campaign Setting, p. 39. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  5. Sean K Reynolds. (2011). Irori. Tide of Honor, p. 69. Paizo Publishing, LLC. ISBN 978-1-60125-385-9
  6. Sean K Reynolds. (2008). Abadar. Seven Days to the Grave, p. 69. Paizo Publishing, LLC. ISBN 978-1-60125-091-9
  7. Owen K.C. Stephens. (2008). Guide to Absalom, p. 14. Paizo Publishing, LLC. ISBN 978-1-60125-141-1
  8. Sean K Reynolds. (2008). Cayden Cailean. Children of the Void, p. 62. Paizo Publishing, LLC. ISBN 978-1-60125-127-5
  9. Sean K Reynolds. (2010). Erastil. Rivers Run Red, p. 71. Paizo Publishing, LLC. ISBN 978-1-60125-233-3
  10. 10.0 10.1 James Jacobs et al. (2011). The Inner Sea World Guide, p. 222. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  11. Jason Eric Nelson & Todd Stewart. (2008). Osirion, Land of Pharaohs, p. 8. Paizo Publishing, LLC. ISBN 978-1-60125-144-2
  12. Erik Mona et al. (2008). Campaign Setting, p. 202. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  13. 13.0 13.1 13.2 Sean K Reynolds. (2008). Gods and Magic, p. 23. Paizo Publishing, LLC. ISBN 978-1-60125-139-8
  14. David Eitelbach, Russ Taylor, JD Wiker, Keri Wiker, and Hank Woon. (2009). Dwarves of Golarion, p. 6, 29. Paizo Publishing, LLC. ISBN 978-1-60125-204-3
  15. Mike McArtor. (2009). Dragons Revisited, p. 42. Paizo Publishing, LLC. ISBN 978-1-60125-165-7
  16. Brian Cortijo. (2009). Qadira, Gateway to the East, p. 23. Paizo Publishing, LLC. ISBN 978-1-60125-180-0
  17. Owen K.C. Stephens. (2008). Guide to Absalom, p. 28. Paizo Publishing, LLC. ISBN 978-1-60125-141-1
  18. Brian Cortijo et al. (2009). Legacy of Fire Player's Guide, p. 4f, 16, 24f. Paizo Publishing, LLC. ISBN 978-1-60125-168-8
  19. Brian Cortijo. (2009). Qadira, Gateway to the East, p. 18, 22. Paizo Publishing, LLC. ISBN 978-1-60125-180-0
  20. Colin McComb. (2011). Faiths of Balance, p. 13. Paizo Publishing, LLC. ISBN 978-1-60125-316-3
  21. Colin McComb. (2011). Faiths of Balance, p. 31. Paizo Publishing, LLC. ISBN 978-1-60125-316-3


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