Sarenrae

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Sarenrae
Sarenrae's holy symbol
(Deity)
Titles The Dawnflower
The Everlight
The Healing Light
The Healing Flame
Adjective Sarenite
Home Sarenrae's Realm, Nirvana
Alignment Neutral good
Portfolio Sun
Redemption
Honesty
Healing
Worshipers Healers, farmers, redeemed evil-doers
Cleric Alignments
Domains Fire, Glory, Good, Healing, Sun
Subdomains Agathion, Day, Heroism, Light, (Redemption), Restoration, Resurrection, (Revelation)
Favored Weapon Scimitar
Symbol Angelic ankh
Sacred Animal Dove
Sacred Colors Blue, gold

Known to her faithful as the Dawnflower, the Healing Flame, and the Everlight, Sarenrae (pronounced SAER-en-ray[1]) is a goddess who teaches temperance and patience in all things. Compassion and peace are her greatest virtues, and if enemies of the faith can be redeemed, they should be. Yet there are those who have no interest in redemption, who glory in slaughter and death. From the remorseless evil of the undead and fiends, to the cruelties born in the hearts of mortals, Sarenrae's doctrines preach swift justice delivered by the scimitar's edge. To this end, she expects her faithful to be skilled at swordplay, both as a form of martial art promoting centering of mind and body, and so that when they do enter battle, their foes do not suffer any longer than necessary.[2]

History

Sarenrae is one of the oldest gods in existence, having been created by Ihys, one of the two primordial deities in the time before time. She comforted Ihys when his brother Asmodeus castigated him for giving free will to mortals. Sarenrae served as Ihys's right hand in the first war between the gods, when the gods of chaos (led by Ihys) clashed with the gods of law (led by Asmodeus). In a rage, Sarenrae confronted Asmodeus when the Prince of Darkness slew Ihys and was nearly killed, but Asmodeus realized that he could never quench her resolution and that his battle was hopeless. He then abandoned the war and retreated to Hell.[3]

Sarenrae is known to be among the early gods that battled Rovagug in defending creation. During this magnificent war of prehistory, the Dawnflower cast down Rovagug to the center of the world. It is believed that after Asmodeus bound the Rough Beast there, Sarenrae placed therein the raging flames of the sun as an eternal torment.[4] Sarenrae repaired the gash in the earth and commanded her followers to avoid the smooth scar that remained.[5]

During the Age of Anguish, her faithful living in nearby Ninshabur misinterpreted her instructions, however, and instead flocked to the area, eventually founding the settlement of Gormuz there. Believing Gormuz to be a holy city of Sarenrae, people from all over Casmaron flocked there for millennia, but were slowly corrupted by the imprisoned god Rovagug's dreams. Sarenrae continued sending portents and visions to her faithful in Gormuz during this period, but they were ignored or misinterpreted. She finally sent her herald Kohal to the people of Gormuz in -3923 AR, but they had been so corrupted that they destroyed him instead. In great wroth, Sarenrae smote Gormuz with her scimitar, destroying it completely, and created an enormous rent in the earth that eventually became known as the Pit of Gormuz.[5]

Relationships

Sarenrae counts all non-evil gods as her companions, and even communicates with evil deities in the hopes of converting them from their dark ways. She has some distrust for Asmodeus due to arguing over the souls of the dead.[6] Her only true enemy is Rovagug,[7] although Torag and his followers distrust the Dawnflower and her flock, seeing their willingness to forgive is a weakness.[8]

Appearance

Sarenrae manifests as a bronze angelic beauty, with golden hair composed of flowing flame. She emits a holy light which trickles down like liquid luminescence from one hand, while the other holds a scimitar emblazoned with radiant fire. Her holy light provides healing and sustenance, while the scimitar creates gusts of winds that remove disease and fear.[6]

Providence

Sarenrae shows her approval by sending doves, or the unusual appearance of ankhs. She indicates her disfavor through unexplained sunburns or blindness that can last from minutes for minor transgressions to an entire lifetime for the worst offenses.[9]

A common depiction of the Dawnflower

Servants

Sarenrae has numerous angelic servants. Her herald, the Holy Sunlord Thalachos, is a platinum-skinned angelic minion that is escorted by 11 divine doves.[6]

Bryla
This servant of Sarenrae is manifested as a wheel of flaming sunlight.[6]
Charlabu
Charlabu is a gold-colored hound archon that often appears in a canine form.[6]
Mystmorning
This servant of the Dawnflower is an intelligent animated blade and possesses the same powers as that of a celestial unicorn.[6]

Church of Sarenrae

Kyra, a priestess of Sarenrae.

The church of Sarenrae is mostly composed of altruistic priests who are also ready to be stern should it be warranted. The church is known for blessing crops, healing the sick, and reforming criminals and evil doers. They are often consulted to solve feuds and disputes among neighbors and families.[6] The Empire of Kelesh holds her as their patron deity and is responsible for spreading her faith throughout the Inner Sea region.[10] Here she is worshiped primarily in Absalom, Katapesh, Osirion, Taldor, Thuvia, and of course Qadira,[9] and among Garundi,[11] Keleshites,[12] Taldans,[13] Varisians,[14] halflings,[15] and half-elves throughout the Inner Sea region.[16]

The Cult of the Dawnflower is a militant sect of the church that is popular and influential in Osirion and Qadira.[17]

Kind and caring halflings often worship Sarenrae, tending to the sick and elderly. Rarely, a halfling may be born with red hair and, as this is seen by halflings as a sign from the goddess, these halflings are expected to become part of Sarenrae's clergy.[18]

Knights of Sarenrae identify themselves by wearing white scarves around their helms and wielding the scimitar. They are willing to offer mercy to those enemies who seek absolution and renounce evil.[19]

Clergy

See also: Dawnflower dissident

A large portion of Sarenrae's priests are composed of clerics, but within their ranks are also paladins and rangers, as well as a few druids and bards. Some priests work as personal retainers or healers for the wealthy, while others survive on assistance from congregational worshipers. A common form of worship by priests is to awaken with the dawn and give thanks and praise to the rising sun. The scimitar is a favored weapon and its use is held in high regard,[6] and it is often decorated with sunburst images in red and gold.[9] In battle, Sarenrae's clerics become dervishes, ready to destroy irredeemable corruption.[7] Formal raiments include a long white chasuble and tunic with red and gold decorations depicting the sun. Worship leaders often wear a golden crown topped by a red-gold sunburst.[9]

Temples & Shrines

The main temples of the Dawnflower are open-air buildings, although side buildings have ceilings. Many have brass or gold mirrors that refocus the sunlight on the main altar.[9] Priests often travel from one temple to the next. The Everlight Oasis in Kelesh is a popular site of pilgrimage for followers of the goddess.[10] Church services are held outdoors and are joyous affairs that feature singing, dancing, and music.[6]

Holy Texts

The Birth of Light and Truth is the principal holy book of Sarenrae.[6] It is customary for every owner of this book to inscribe her own uplifting stories in the last few blank pages, so that they can be recounted to others later.[9]

Church History

The peoples of the Inner Sea region did not always worship Sarenrae. Her faith spread along the Keleshite trade routes during the early years of the Age of Enthronement, touching off much instability in Garund.[20]

Holidays

The most commonly celebrated holidays celebrated by the followers of Sarenrae are Burning Blades on the 10th of Sarenith, and the Sunwrought Festival, held on the summer solstice.[21] The month of Sarenith is named in her honor.[22]

Organizations

The Dawn Vigil is a small band of Sarenite paladins who guard the Katapeshi town of Solku from gnoll attacks.[23]

References

  1. Erik Mona et al. (2008). Campaign Setting, p. 247. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  2. James Jacobs. (July 30, 2007). Meet the Iconics: Kyra, Paizo Blog.
  3. F. Wesley Schneider. (2009). Princes of Darkness, p. 62-63. Paizo Publishing, LLC. ISBN 978-1-60125-189-3
  4. Sean K Reynolds. (2008). Gods and Magic, p. 32. Paizo Publishing, LLC. ISBN 978-1-60125-139-8
  5. 5.0 5.1 Benjamin Bruck, Jason Bulmahn, Amanda Hamon, et al.. (2013). Mythic Realms, p. 28. Paizo Publishing, LLC. ISBN 978-1-60125-567-9
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 6.9 Sean K Reynolds. (2008). Gods and Magic, p. 34. Paizo Publishing, LLC. ISBN 978-1-60125-139-8
  7. 7.0 7.1 Erik Mona et al. (2008). Campaign Setting, p. 167. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  8. James Jacobs et al. (2011). The Inner Sea World Guide, p. 226. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  9. 9.0 9.1 9.2 9.3 9.4 9.5 James Jacobs et al. (2011). The Inner Sea World Guide, p. 225. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  10. 10.0 10.1 Erik Mona et al. (2008). Campaign Setting, p. 153. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  11. James Jacobs et al. (2011). The Inner Sea World Guide, Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  12. James Jacobs et al. (2011). The Inner Sea World Guide, p. 15. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  13. James Jacobs et al. (2011). The Inner Sea World Guide, p. 19. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  14. James Jacobs et al. (2011). The Inner Sea World Guide, p. 22. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  15. James Jacobs et al. (2011). The Inner Sea World Guide, p. 27. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  16. James Jacobs et al. (2011). The Inner Sea World Guide, p. 28. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  17. James Jacobs et al. (2011). The Inner Sea World Guide, p. 147, 151. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  18. Hal Maclean and Amber E. Scott. (2010). Halflings of Golarion, p. 17. Paizo Publishing, LLC. ISBN 978-1-60125-278-4
  19. Gareth Hanrahan, Steve Kenson, Patrick Renie, Tork Shaw, and Jerome Virnich. (2012). Knights of the Inner Sea, p. 18. Paizo Publishing, LLC. ISBN 978-1-60125-460-3
  20. James Jacobs et al. (2011). The Inner Sea World Guide, p. 205. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  21. Erik Mona et al. (2008). Campaign Setting, p. 238. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  22. James Jacobs et al. (2011). The Inner Sea World Guide, p. 248. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  23. James Jacobs et al. (2011). The Inner Sea World Guide, p. 93. Paizo Publishing, LLC. ISBN 978-1-60125-269-2