Raiders of the Fever Sea

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Pathfinder Adventure Path #56:
Raiders of the Fever Sea
Raiders of the Fever Sea
Author(s) Greg A. Vaughan
Publisher Paizo Publishing, LLC
Price Print: $19.99
PDF: $19.99
Released May 23, 2012
Type Adventure Path issue
Binding Paperback
Pages 96 pages
ISBN ISBN 978-1-60125-409-2
Rules set PFRPG
Series Pathfinder Adventure Path #56
Skull & Shackles 2 of 6
Follows The Wormwood Mutiny
Precedes Tempest Rising
Artwork from Raiders of the Fever Sea

Raiders of the Fever Sea, an adventure by Greg A. Vaughan, with supporting materials by Jesse Benner, Adam Daigle, Mark Moreland, Patrick Renie, Steven D. Russell, F. Wesley Schneider, James L. Sutter, and Greg A. Vaughan, and fiction by Robin D. Laws, was released on May 23, 2012.

Prepare to be BoardedBound for adventure upon the pirate vessel they've taken as their own, the heroes face a sea of dangers as they chart a course to become true Free Captains of the Shackles. But life as a pirate doesn't prove any easier now that they're in command, as deadly sea monsters, the corpses of drowned scallywags, and raiders from the deep rise to oppose them. When a most unusual map falls into the adventurers' hands, they have the chance to change their fate in a single daring raid. Is it the heroes' destiny to be the next victims of the merciless waves, or will fortune smile upon them and spur their rise as the newest and most infamous pirates of the Shackles?

This volume of Pathfinder Adventure Path includes:


Foreword: "Press-Ganged!" by F. Wesley Schneider (4)

Managing Editor F. Wesley Schneider talks about the newest addition to Paizo's editorial team (and the Pathfinder Adventure Path team specifically—Adam Daigle), as well as hints at some ship envy for Rob McCreary's prop ship for his running of this very campaign.

1. "Raiders of the Fever Sea" by Greg A. Vaughan (6)

Now masters of their own ship, the adventurers can become pirates in their own right, but they must first rename and refit their stolen ship. But to be considered equals by the pirates of the Shackles, they have to prove themselves worthy of the name.
"NPC Gallery" by Greg A. Vaughan (50)
"Skull & Shackles Treasures" by Greg A. Vaughan (56)

2. "Oceans of Golarion" by Adam Daigle, Patrick Renie, F. Wesley Schneider, and James L. Sutter (58)

This double-size article provides a gazetteer of the major waterways of Golarion, including both oceans and seas, as well as overviews of the oceans' inhabitants, advice on underwater adventuring, and a massive random encounter table for sea-based challenges.

3. "Butcher's Rock" (The Treasure of Far Thallai 2 of 6) by Robin D. Laws (72)

Captain Challys Argent and her unwilling sidekicks journey to Butcher's Rock, so named due to its shape, and its population of ravening cyclopes. Furious battle and grim prophecy ensues.[1]

4. "Bestiary" by Jesse Benner, Mark Moreland, Steven D. Russell, and Greg A. Vaughan (78)

5. "Seas of Fortune" (92)

Installments 3 through 6 of the Skull & Shackles Adventure Path are previewed.

Adventure synopsis

  • 4th
  • Location(s)
  • Shackles

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