Facts:Gamemastery Guide (Second Edition)/Sections

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Introduction
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1: Gamemastery Basics
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* Introduction
  • Running Encounters
  • Running Exploration
  • Running Downtime
  • Adjudicating Rules
  • Resolving Problems
  • Narrative Collaboration
  • Special Circumstances
  • Rarity in Your Game
  • Campaign Structure
  • Adventure Design
  • Encounter Design
  • Drawing Maps
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2: Tools
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DescriptionA wikitext description of the entity.
* Introduction
  • Building Creatures
  • Building Hazards
  • Building Items
  • Item Quirks
  • Intelligent Items
  • Cursed Items
  • Relics
  • Artifacts
  • Gems and Art Objects
  • Afflictions
  • Building Worlds
  • Nations
  • Settlements
  • Planes
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    3: Subsystems
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    DescriptionA wikitext description of the entity.
    * Introduction
  • Victory Points
  • Influence
  • Research
  • Chases
  • Infiltration
  • Reputation
  • Duels
  • Leadership
  • Hexploration
  • Vehicles
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    4:Variant Rules
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    DescriptionA wikitext description of the entity.
    * Introduction
  • Ability Score Variants
  • Alignment Variants
  • Deep Backgrounds
  • Feats and Features
  • Level 0 Characters
  • Magic Item Variants
  • Proficiency without Level
  • Skill Points
  • Stamina
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    5: NPC Gallery
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    DescriptionA wikitext description of the entity.
    * Introduction
  • Courtiers
  • Criminals
  • Devotees
  • Downtrodden
  • Explorers
  • Foresters
  • Healers
  • Laborers
  • Magistrates
  • Mercenaries
  • Mystics
  • Officers
  • Performers
  • Publicans
  • Scholars
  • Seafarers
  • Tradespeople
  • Villains
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    Glossary and Index
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