Tomb of the Iron Medusa (module)
From PathfinderWiki
| Tomb of the Iron Medusa | |
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| Publisher's product page | |
| (Book) | |
| Author(s) | Mike Shel |
| Publisher | Paizo Publishing |
| Price | Print: $13.99 |
| Released | April 2011 |
| Type | Adventure |
| Binding | Softcover |
| Pages | 32 pages |
| ISBN | ISBN 978-1-60125-318-7 |
| Series | Pathfinder Modules |
| Follows | Cult of the Ebon Destroyers |
| Precedes | Academy of Secrets |
| Artwork from Tomb of the Iron Medusa (module) | |
Written by fan-favorite author Mike Shel, Tomb of the Iron Medusa features an expansive necropolis of crypts and tombs, all guarded by devious traps, strange puzzles, fiendish monsters, bizarre creatures, and the undead remnants of a once-powerful aristocracy.
Tomb of the Iron Medusa is an adventure for 14th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. In addition to the adventure, this volume also features a brand-new monster and a fully detailed borderland inn that can serve as a place to begin the adventure, or as a roadside tavern in any fantasy world
Adventure overview
| Level | 14th |
| Location(s) | Taldor |
| Type | Dungeon |
Hidden in the remote southern range of the World's Edge Mountains lies a mysterious necropolis protected by legendary guardian known as the Iron Medusa. When the last heir of the dungeon’s long-dead noble builders hires the heroes to explore the forlorn and deadly site in search of evidence that may clear his family name, the heroes soon find themselves in over their heads. For the Tomb of the Iron Medusa does not give up its secrets lightly, and the dangerous truths that lie within these trap-laden crypts may have been hidden for a very good reason indeed.
