Welcome to PathfinderWiki. In order to curtail spam, editing is restricted to registered users only. Please request an account here.

Tomb of the Iron Medusa (module)

From PathfinderWiki

Jump to: navigation, search
Tomb of the Iron Medusa
Publisher's product page
(Book)
Author(s) Mike Shel
Publisher Paizo Publishing
Price Print: $13.99
Released April 2011
Type Adventure
Binding Softcover
Pages 32 pages
ISBN ISBN 978-1-60125-318-7
Series Pathfinder Modules
Follows Cult of the Ebon Destroyers
Precedes Academy of Secrets
Artwork from Tomb of the Iron Medusa (module)


Written by fan-favorite author Mike Shel, Tomb of the Iron Medusa features an expansive necropolis of crypts and tombs, all guarded by devious traps, strange puzzles, fiendish monsters, bizarre creatures, and the undead remnants of a once-powerful aristocracy.

Tomb of the Iron Medusa is an adventure for 14th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. In addition to the adventure, this volume also features a brand-new monster and a fully detailed borderland inn that can serve as a place to begin the adventure, or as a roadside tavern in any fantasy world

Adventure overview

Level 14th
Location(s) Taldor
Type Dungeon

Hidden in the remote southern range of the World's Edge Mountains lies a mysterious necropolis protected by legendary guardian known as the Iron Medusa. When the last heir of the dungeon’s long-dead noble builders hires the heroes to explore the forlorn and deadly site in search of evidence that may clear his family name, the heroes soon find themselves in over their heads. For the Tomb of the Iron Medusa does not give up its secrets lightly, and the dangerous truths that lie within these trap-laden crypts may have been hidden for a very good reason indeed.


Personal tools