Tribes of the Hold of Belkzen

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The banner of the Hold of Belkzen.

The orcs of the Hold of Belkzen congregate in tribes, which is the extent to which they are organized into any semblance of order. These tribes may be comprised of more than just orcs and often include slaves or even fully accepted members of other races including giants, ettins, and ogres. An unstable hierarchy and constant warfare maintain the balance of power between the tribes, and alliances and feuds rarely last long. Many tribes commission battle menageries (cages full of monsters to be loosed onto the battlefield) and siege engines, when engaged in frequent warfare with other tribes.1 The names selected for these tribes are designed to frighten those who find themselves facing them across the battlefield.[citation needed]

Prominent Tribes

Tribal Banners

Each of the tribes of the Hold of Belkzen has a battle standard that is carried with them wherever they go. The tribe's symbol or namesake is depicted on the standard, and it is normally hung from a long spear decorated with the trophies of past battles. This flag never leaves the chief's side in battle (although it is generally carried by a subordinate), and is immensely important to the tribe's morale. Most of these standards are very old, and sometimes magical, and hold nearly religious significance to a tribe's members. If a standard is lost in battle, a chief will do anything to get it back.18

References

For additional as-yet unincorporated sources about this subject, see the Meta page.

  1. 1.0 1.1 Richard Pett. (2008). The Storm Breaks (Pathfinder's Journal). A History of Ashes, p. 77. Paizo Publishing, LLC. ISBN 978-1-60125-093-3
  2. Judy Bauer, Logan Bonner, Nicolas Logue, and Matt Vancil. (2013). Towns of the Inner Sea, p. 62. Paizo Publishing, LLC. ISBN 978-1-60125-576-1
  3. 3.0 3.1 3.2 Steve Kenson, Rob McCreary, Richard Pett, et al. (2010). Orcs of Golarion, p. 15. Paizo Publishing, LLC. ISBN 978-1-60125-256-2
  4. James L. Sutter. (2008). Pathfinder's Journal: "A Friend in Need". Skeletons of Scarwall, p. 74. Paizo Publishing, LLC. ISBN 978-1-60125-099-5
  5. Tyler Beck, Jason Garrett, Alex Greenshields, and David Schwartz. (2015). "Adventuring in Belkzen". Belkzen, Hold of the Orc Hordes, p. 33. Paizo Inc. ISBN 978-1-60125-710-9
  6. 6.0 6.1 Richard Pett. (2008). The Storm Breaks (Pathfinder's Journal). A History of Ashes, p. 75. Paizo Publishing, LLC. ISBN 978-1-60125-093-3
  7. Richard Pett. (2008). The Storm Breaks (Pathfinder's Journal). A History of Ashes, p. 76. Paizo Publishing, LLC. ISBN 978-1-60125-093-3
  8. Tyler Beck, Jason Garrett, Alex Greenshields, and David Schwartz. (2015). "Belkzen Gazetteer". Belkzen, Hold of the Orc Hordes, p. 21. Paizo Inc. ISBN 978-1-60125-710-9
  9. Alexander Augunas et al. (2020). Legends, p. 16. Paizo Inc. ISBN 978-1-64078-254-9
  10. James L. Sutter. (2008). Pathfinder's Journal: "A Friend in Need". Skeletons of Scarwall, p. 75. Paizo Publishing, LLC. ISBN 978-1-60125-099-5
  11. 11.0 11.1 11.2 James L. Sutter. (2008). The Hold of Belkzen. Skeletons of Scarwall, p. 59. Paizo Publishing, LLC. ISBN 978-1-60125-099-5
  12. Tyler Beck, Jason Garrett, Alex Greenshields, and David Schwartz. (2015). "Adventuring in Belkzen". Belkzen, Hold of the Orc Hordes, p. 36. Paizo Inc. ISBN 978-1-60125-710-9
  13. Tyler Beck, Jason Garrett, Alex Greenshields, and David Schwartz. (2015). Belkzen, Hold of the Orc Hordes, p. 44–45. Paizo Inc. ISBN 978-1-60125-710-9
  14. James L. Sutter. (2008). The Hold of Belkzen. Skeletons of Scarwall, p. 63. Paizo Publishing, LLC. ISBN 978-1-60125-099-5
  15. Tineke Bolleman. (2019). Trailblazer's Bounty, p. 4. Paizo Inc.
  16. Joshua J. Frost. (2009). The Prisoner of Skull Hill, p. 7. Paizo Publishing, LLC.
  17. James L. Sutter. (2008). The Hold of Belkzen. Skeletons of Scarwall, p. 61. Paizo Publishing, LLC. ISBN 978-1-60125-099-5
  18. James Jacobs et al. (2011). "The Inner Sea". The Inner Sea World Guide, p. 47. Paizo Publishing, LLC. ISBN 978-1-60125-269-2