The Coins

From PathfinderWiki
The Coins
(City district)

Nation
Government
Oligarchy (district council)
Leader
Source: Guide to Absalom, pg(s). 20-22 (1E)
Absalom, City of Lost Omens, pg(s). 107-119 (2E)
For another meaning of "coins", please see List of currencies.

The Coins district in Absalom resides just north of the great city's docks,1 at the heart of the City at the Center of the World.2 This area is home to much of the trade,3 both legal and illegal, that occurs within Absalom. The transient nature of its primarily merchant population facilitates the illicit exchange of drugs and other contraband.1

Despite its reputation, some areas of the district such as the Monger's Mart and the Grand Bazaar remain more respectable, and here the potential for profit outweighs the risk of unlawful dealings.1 Wherever money changes hands, however, tempers and greed can get the best of even the most civil, and the Coins reports more murders than any other district of Absalom save the Puddles.1

Economy

Commerce goes on in the district at all hours: taverns are open 24 hours a day, with magical and natural illumination keeping markets open through the night, and public Time Callers shout the hour, every hour, on the street.4

Government

Myleena of House Arnsen is the Nomarch of the District Council, which is known as the Coin Council. Until the recent abolition of slavery within the city,5 Lord Navvem of House Wachail, another member of the Coin Council, held the position of Slave Overseer.4

District Guard

The Coin's District Guard is colloquially known as the "Token Guard", and takes a lenient view on crime. The guard only responds to offenses when paid to do so by a private concern or to avoid the attention of the primarch. The Token Guard's most typical response to a disturbance is to arrest everyone at the scene and hold them for disturbing the peace at Bail House until someone can pay for their release.4

Places of interest

Dozens of stores, taverns, halls, and other places of interest dot the district, but the following are perhaps the most well-known locations in the Coins:

References

  1. 1.0 1.1 1.2 1.3 Erik Mona et al. (2008). "The Inner Sea". Campaign Setting, p. 55. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  2. Owen K.C. Stephens. (2008). Guide to Absalom, p. front inside cover. Paizo Publishing, LLC. ISBN 978-1-60125-141-1
  3. Jenny Jarzabski et al. (2017). Adventurer's Armory 2, p. 2f. Paizo Inc. ISBN 978-1-60125-941-7
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Owen K.C. Stephens. (2008). Guide to Absalom, p. 20. Paizo Publishing, LLC. ISBN 978-1-60125-141-1
  5. 5.0 5.1 Tanya DePass, James Jacobs, Lyz Liddell, et al. (2019). "Absalom and Starstone Isle". World Guide, p. 15. Paizo Inc. ISBN 978-1-64078-172-6
  6. 6.0 6.1 6.2 6.3 Owen K.C. Stephens. (2008). Guide to Absalom, p. 21. Paizo Publishing, LLC. ISBN 978-1-60125-141-1
  7. 7.0 7.1 7.2 7.3 7.4 Owen K.C. Stephens. (2008). Guide to Absalom, p. 22. Paizo Publishing, LLC. ISBN 978-1-60125-141-1
  8. Brandon Hodge, Colin McComb, Jason Nelson. (2011). Rival Guide, p. 52. Paizo Publishing, LLC. ISBN 978-1-60125-302-6
  9. Michael Sayre. (2020). "Sixty Feet Under". Sixty Feet Under, p. 7. Paizo Inc. ISBN 978-1-64078-263-1
  10. Jason Keeley. (2020). "All or Nothing". All or Nothing, p. 24. Paizo Inc. ISBN 978-1-64078-268-6
  11. Richard Pett. (2009). Owlbear. Dungeon Denizens Revisited, p. 38. Paizo Publishing, LLC. ISBN 978-1-60125-172-5
  12. Owen K.C. Stephens. (2008). Guide to Absalom, p. 2. Paizo Publishing, LLC. ISBN 978-1-60125-141-1
  13. 13.0 13.1 13.2 Owen K.C. Stephens. (2008). Guide to Absalom, p. 12. Paizo Publishing, LLC. ISBN 978-1-60125-141-1
  14. Owen K.C. Stephens. (2008). Guide to Absalom, p. 36. Paizo Publishing, LLC. ISBN 978-1-60125-141-1
  15. Per Erik Mona, the Merchants' Quarter is part of The Coins. See Erik Mona. (February 11, 2016). Comment on "Which Absalom map is correct?", Paizo messageboards.