Netherworld
Shadow Plane1E
The Plane of Death
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The Netherworld, also known as the Shadow Plane, is coexistent with both the Material Plane and the Void,† and seems to be a warped reflection of the former.1 It is a plane where the things born here have their colors, sounds, tastes, and all other forms of perception lessened.2
Geography
Much of the Netherworld has similar, but distorted, features that can be found in the corresponding place within the Material Plane. Where a city might exist on the Material Plane, on the Netherworld in its place might be ruins or some twisted representation of that city. Distances do not correlate between the planes, however, so that a person who takes a short walk in the Netherworld might be transported leagues away after returning to the Material Plane.342
Inhabitants
- See also: Category:Netherworld/Inhabitants
Just as the lands of Golarion have a twisted reflection on the Netherworld, the people do as well. Kayals are descended of humans who became trapped on Netherworld long ago. They have become infused with its essence and have yellow eyes and no pigmentation in their skin. Fetchlings often serve as middlemen for planar travelers and are the most populous race in their realm.5
In many people's minds, the Netherworld has very strong ties with undeath, and for good reason: the Netherworld's connection to the Void,1† which causes the creation of many of the undead that exist within the Netherworld,4 including nightshades.6 Undead are not the only creatures found on the Netherworld. Other living inhabitants include shadow giants7 and the infamous velstracs.8
Zon-Kuthon
The plane has largely been tainted by Zon-Kuthon's imprisonment here long ago. Portions of the plane show his influence more strongly than others. While he is no longer imprisoned, Zon-Kuthon still makes his home on the Netherworld4 in a region known as Xovaikain.9
Places of interest
References
- ↑ 1.0 1.1 Logan Bonner and Mark Seifter. (2023). GM Core, p. 178. Paizo Inc. ISBN 978-1-64078-558-8
- ↑ 2.0 2.1 James Jacobs et al. (2011). "Religion". The Inner Sea World Guide, p. 239. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
- ↑ Wolfgang Baur et al. (2010). Bestiary 2 (First Edition), p. 123. Paizo Publishing, LLC. ISBN 978-1-60125-268-5
- ↑ 4.0 4.1 4.2 Erik Mona et al. (2008). "Religion". Campaign Setting, p. 181. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
- ↑ Jason Bulmahn et al. (2012). Advanced Race Guide, p. 108. Paizo Publishing, LLC. ISBN 978-1-60125-390-3
- ↑ Amber Stewart, Brandon Hodge, and Steve Kenson. (2011). Undead Revisited, p. 34–39. Paizo Publishing, LLC. ISBN 978-1-60125-303-3
- ↑ Jim Groves, James Jacobs, Rob McCreary, et al. (2012). Inner Sea Bestiary, p. 15. Paizo Publishing, LLC. ISBN 978-1-60125-468-9
- ↑ Jason Bulmahn. (2009). Bestiary (First Edition), p. 185. Paizo Publishing, LLC. ISBN 978-1-60125-183-1
- ↑ Paizo staff. (2020). "Demigods and Other Divinities". Gods & Magic, p. 80. Paizo Inc. ISBN 978-1-64078-202-0