Harpy's Gate
Harpy's Gate is in the middle of the half-finished eastern town wall of the town of Diobel. It is named for the creatures that plague the town and serves as a checkpoint for caravans. Caravan captains strike their bargains with traders that want to bring their goods to Absalom, but for various reasons choose to dock at Diobel and travel over-land.1
References
- ↑ Judy Bauer, Logan Bonner, Nicolas Logue, and Matt Vancil. (2013). Towns of the Inner Sea, p. 11. Paizo Publishing, LLC. ISBN 978-1-60125-576-1