From PathfinderWiki
The demonic rune of Dagon.
Titles The Shadow in the Sea,
Shadow Lord of the Sea,
Demon Lord of the Sea and Sea Monsters[1]
Realm Ugothanok, Ishiar, Abyss
Alignment Chaotic evil
Areas of Concern Deformity
Sea monsters
The Sea
Worshipers Desperate or insane coastal dwellers, boggards, heretical sahuagin and skum, krakens, marsh giants
Cleric Alignments (1E)
Domains (1E) Chaos, Destruction, Evil, Water
Subdomains (1E) Catastrophe, Demon, Oceans, Rage
Favored Weapon Trident
Symbol Gold disk inscribed with sinister runes around an open octopus eye
Sacred Animal Fish
Sacred Colors Blue, gold
Images of Dagon

Source: Bestiary 4, pg(s). 46
Type Outsider
(chaotic, demon, evil, extraplanar, water)
CR 28
Environment Any oceans (Abyss)
Images of Dagon

Source: Bestiary 4, pg(s). 46

Dagon (pronounced DAY-gon)[2] is the demon lord of the sea and sea monsters[1][3] that dwell in its darkest depths.[4]


One of the oldest beings in the Abyss, Dagon predated the advent of mortal life and demons, and began life as a qlippoth lord. In those days, he was a ravenous, nameless, mindless sea monster that ate everything that crossed his path. After having consumed countless demons and larvae, Dagon became intelligent and infused himself with mortal sin, becoming a demon.[5]

Dagon is said to have slain the great kraken Kaktora, thereby creating the devilfish now haunting Golarion's oceans.[6]


Dagon dwells in the depths of the Abyssal sea of Ishiar,[1] in Ugothanok, a sunken city with architecture so ancient as to be almost alien.[4][7]


Dagon's appearance is hideously monstrous and somewhat alien, being neither fully fish, eel, nor octopus; he is some foul amalgamation of all three. He has the lower body of an eel, a horrific face, and four tentacles in place of arms. Dagon is one of the largest demon lords, measuring 35 feet long.[1][8] His spawn often take after him, being similarly disgusting combinations of deep sea creatures.[4]


Dagon revels in the intelligence he earned by becoming a demon, and does not want to return to his origin as a mindless qlippoth lord. He bears the qlippoth no ill will but does not allow them within his realm.[5]

Cult and worshippers

The surface of Ishiar is inhabited by fiendish and half-fiend humans known as Ishians, who seek to impress Dagon by constantly fighting each other and by claiming new islands in his name.[5]

Dagon is quite active on the Material Plane, regularly sending his demonic minions to the deep oceans of the world to become high priests for evil aquatic monster races,[1] such as the gutaki. He is even worshiped by some of the more savage sahuagin tribes.

Unfortunately, Dagon's foul influence is not limited to the ocean depths; he is also revered by some debased coastline societies, who often maintain a façade of worshipping another deity. In these twisted communities, land dwellers mix with ichthyic beings from the depths, spawning horrible cross-breeds which have no place in the natural order of things. Marsh giants are normally the most fervent of Dagon's land-based followers, but his cult has been growing amongst humans in isolated villages, who secretly turn to his worship, sometimes on the promise of bountiful fishing or alien golden jewellery.[4][7][1][5]

Some sailors worship Dagon, luring ships to collide with rocky shores and performing blood sacrifices to call forth sea monsters.[9]

Dagon is one of the three demon lords primarily worshiped by the Bekyar people of the Mwangi Expanse.[10]

Some of Dagon's followers (particularly deep ones) also worship the Great Old Ones, most often Cthulhu, mixing the traditions of both into a single blasphemous religion. Some elder deep ones take his name for themselves, which Dagon sees as a compliment.[5]

Temples and shrines

Dagon is usually worshipped in decaying churches, caves, or lighthouses located near the sea, or dark underwater cathedrals.[8]

Unholy symbol

Dagon's unholy symbol is an octopus eye surrounded by a gold disk inscribed with ancient looking runes.[8]


For additional resources, see the Meta page.

  1. 1.0 1.1 1.2 1.3 1.4 1.5 James Jacobs et al. (2011). The Inner Sea World Guide, p. 232. Paizo Publishing, LLC. ISBN 978-1-60125-269-2
  2. Erik Mona et al. (2008). Campaign Setting, p. 246. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
  3. While The Inner Sea World Guide capitalises the words demon lord and the areas of concern, it is the only source to do so.
  4. 4.0 4.1 4.2 4.3 James Jacobs. (2009). Demon Lords of Golarion. Descent into Midnight, p. 57. Paizo Publishing, LLC. ISBN 978-1-60125-131-2
  5. 5.0 5.1 5.2 5.3 5.4 John Compton, Adam Daigle, Amanda Hamon Kunz, et al. (2017). Book of the Damned, p. 41. Paizo Inc. ISBN 978-1-60125-970-7
  6. Nicolas Logue, & Mike McArtor. (2008). Bestiary. Edge of Anarchy, p. 80. Paizo Publishing, LLC. ISBN 978-1-60125-088-9
  7. 7.0 7.1 James Jacobs. (2010). Lords of Chaos, p. 14. Paizo Publishing, LLC. ISBN 978-1-60125-250-0
  8. 8.0 8.1 8.2 Dennis Baker et al. (2013). Bestiary 4, p. 47. Paizo Publishing, LLC. ISBN 978-1-60125-575-4
  9. Colin McComb. (2011). Faiths of Corruption, p. 18. Paizo Publishing, LLC. ISBN 978-1-60125-375-0
  10. Tim Hitchcock et al. (2010). Heart of the Jungle, p. 12. Paizo Publishing, LLC. ISBN 978-1-60125-247-0