Crypt of Fools (scenario)

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From PathfinderWiki


Pathfinder Society Scenario #41:
The Devil We Know Part III:
Crypt of Fools
Crypt of Fools
PZOPSS0041E
(Adventure)
Author(s) Larry Wilhelm
Publisher Paizo Publishing, LLC
Price PDF: $3.99
Released January 2010
Type Pathfinder Society scenario
Binding PDF
Pages 26 pages
Rules set PFRPG
Series Pathfinder Society
Season 1 scenarios
The Devil We Know 3 of 4
Follows Hall of Drunken Heroes
Precedes The Watcher of Ages
Artwork from Crypt of Fools

Crypt of Fools, a Pathfinder Society scenario written by Larry Wilhelm for tier 1-7, was released in January 2010.

Another kidnapping spree erupts in Cassomir and the Pathfinder Society sends you to the notorious Swift Prison to interrogate a captured cultist about the recent disappearances. With clues gathered there, you must explore Old Cassomir and find secret locations that lead you to the source of the spree: the long lost Crypt of Fools.

Scenario overview

Level
  • 1st
  • 2nd
  • 3rd
  • 4th
  • 5th
  • 6th
  • 7th
  • Location(s)
  • Cassomir
  • Taldor
  • This is the third scenario in the The Devil We Know campaign arc:

    1. Shipyard Rats
    2. Cassomir's Locker
    3. Crypt of Fools
    4. The Rules of the Swift

    Recurring characters, concepts, & locations

    The following characters, concepts, or locations can be found in this scenario, but also significantly appear in the publications listed below:

    Map support

    The following Pathfinder Flip-Mat product is used in this scenario in addition to three custom maps: