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Argorth

From PathfinderWiki
Argorth
(Creature)

Type
Aberration
CR
11
Environment
Temperate or cold mountains
Alignment
Source: The Hook Mountain Massacre, pg(s). 86-87

Argorths are the spawn of the Mothers of Oblivion, and are among the most fearsome minions of Lamashtu. They are beasts of raw destruction—walking natural disasters—that follow the quiet whispers of their demon goddess.

Appearance & Description

Argorths looks like enormous, unholy worms made of thrashing flesh and gnashing teeth. They lack the segmented appearance of a worm, and are supported by numerous tentacle-like legs. Argorths are nearly thirty feet in length, and don't appear to have any sort of sensory organ. Their faces, if they can be called faces, consist entirely of a gaping chasm-like mouth lined with shark-like teeth the width of their body.1

As a savage creature entirely obsessed with destruction, the argorth does not have a wide array of special powers, and those it does have, all help it in its ruinous quest. It can unleash an unholy, unearthly howl that terrifies any but the most stalwart of souls. Due to its enormous size, it can swallow most creatures whole, or use its tremendous mass to simply crush the life them.1

Habitat and ecology

An argorth does not have a set habitat. It wanders the land, carving a trail of destruction wherever it goes. They do not seek the company of other argorths, since their unique method of creation removes the need even to mate. Argorths are not born in any conventional sense of the word. They are created from the severed tentacle of a Mother of Oblivion: their tentacles can become so enraged with blood-thirst that they refuse to stop killing, and attack even when everything left to kill is dead. In this case, the Mother of Oblivion tears off her own tentacle, thus creating a monster known as an argorth.1

References