Antipaladin
From PathfinderWiki
| Antipaladin | |
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| Races | any |
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Where fighters are the pinnacle of martial combat, and the paladin blends martial skill with devotion to a righteous deity, cause, or organization, the antipaladin seeks to bring ruin to the holy and tyranny to the weak. They are villains that actively seek to bring death and destruction to ordered society, caring nothing for anyone or anything but themselves. They embody corruption, disease and cruelty.[1]
Regions
It can be assumed that antipaladins can be found in any region that paladins can be found in or where evildoers dwell.
Races
Any creatures that knows the spiritual calling to become a paladin can presumably become an antipaladin as well.
Religions
Antipaladins presumably worship dark deities in the same fashion that paladins worship deities of goodness, but this is no more a requirement of the antipaladin than of the paladin. However, of the deities that antipaladins worship, Pazuzu the demon lord is among their number.
Fallen Antipaladins
If an antipaladin ceases to adhere to the causes of chaos and evil, commits a truly selfless act, or otherwise violates their personal code of conduct, their blasphemous gifts cease to function. An antipaladin who ceases their fiendish ways may only regain their powers by casting an atonement spell, or, more rarely, otherwise regains the respect of their chosen cause.[1] Even more rarely than paladins, antipaladins may shift entirely to the cause of good, gaining holy powers.
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References
- ↑ 1.0 1.1 Jason Bulmahn. (2010). Advanced Player's Guide, p. 118-123. Paizo Publishing, LLC. ISBN 978-1-60125-246-3
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